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Update: 1.2.3 - Bug Fixes & Updates

  • Farques
  • November 2, 2026 at 10:20 PM
  • Farques
    Director
    Trophies
    5
    Posts
    6
    • November 2, 2026 at 10:20 PM
    • #1

    Bug Fixes & Updates

    Resolved an issue where the Won balance in the offline shop safebox was displayed incorrectly and empty shops remained open after the last balance withdrawal.

    Fixed an issue that could lead to a server error during OX question selection.

    Fixed an issue preventing the Monarch defense buff from deactivating once its duration expired.

    Fixed incorrect return values in Serpent Temple and party quest validations.

    Enhanced security and state checks for Pets, Zodiac Temple, Dragon Lair, and Guild Lands.

    Fixed an issue where certain support bonuses failed to update when switching equipment.

    Improved validation for Polymorph Books, chat spam filters, and Bonus Switcher checks.

    Resolved a memory leak occurring during polymorph attempts while the inventory is completely full.

    Fixed an issue in offline shops where items could be moved into locked inventory slots.

    Strengthened slot validation when adding and moving multi-cell items.

    Corrected an angle calculation glitch in backstab direction validation.

    Strengthened server validations regarding map boundaries and missing packet handling.

    Fixed parsing errors during the transmission of translation texts and legacy guild emblems.

    Fixed an issue that could stall server packet dispatching during slow or unstable connections.

    Resolved a connection acceptance bottleneck affecting new player logins during peak network traffic.

    Fixed the handling of malformed entries within the IP ban list.

    Prevented storeroom reward items from being placed in overlapping or invalid inventory slots.

    Fixed edge cases where invalid storeroom coordinates or item sizes could trigger errors.

    Fixed an issue where Yang costs during mount upgrades could improperly affect the balance direction.

    Fixed quest targets using outdated map coordinates after changing maps.

    Resolved parsing glitches with Turkish characters and empty lines in certain server text files.

    Prevented improper handling of missing motion definition lines in animation files.

    Added validation against invalid empire IDs in empire bonus calculations.

    Preserved existing blend/potion definitions when reloading configuration fails.

    Fixed an issue causing premature evaluation of OX event questions.

    Added safeguards against corrupted monster spawn point configuration files.

    Strengthened purchase validations in the Gaya Market.

    Resolved memory leaks occurring on failed trade transactions and skill table refreshes.

    Fixed glitches in Gaya shop refresh, dungeon party instancing, and wedding music commands.

    Strengthened buffer size and memory checks during map warp data transfers.

    Fixed loading and garbage collection issues in NPC shop inventories.

    Corrected monster spawn tracking metrics on the test realm.

    Prevented corrupted horse records from halting character profile loading.

    Fixed shortcut validation and drag-and-drop operations on the quick access bar.

    Fixed an issue affecting the proper removal of collision masks and map obstacles.

    Implemented a fix for freezing and crashes occurring shortly after launching the game on certain AMD graphics cards.

    Corrected graphic settings causing visual artifacts on character silhouette outlines.

    Disabled redundant debug dump logging and excessive trace files.

    Fixed a counter offset error in party role management.

    Optimized server socket timeout thresholds and system resource handling.

    Fixed server exceptions and lingering effect triggers when NPC quest targets despawn.

    Added strict amount and limit checks to Monarch treasury withdrawals.

    Fixed an issue that could lead to corrupted cinematic packet transmissions during party quests.

    Added extra safety bounds for quest progression variables and objective coordinates.

    Resolved missing character pointer validations in specific quest scripts.

    Prevented out-of-bounds coordinate parsing in target compass markers.

    Added safeguards against server exceptions during complex quest dialogue sequences.

    Fixed invalid spectator coordinate handling during duel arena entry.

    Added comprehensive stability checks across dungeon, horse, group, and skill quests.

    Fixed invalid empire identifiers at guild war starting spawn points.

    Combo Mastery can now be dropped from monsters between levels 50 - 99.

    WeiLiao Zi War Art can now be dropped from monsters between levels 50 - 99.

    Combo Master's Record can now be dropped from monsters between levels 30 - 99.

    Mission Book (Easy) can now be dropped from monsters between levels 10 - 50.

    The Art of Combo can now be dropped from monsters between levels 50 - 99.

    Blessing Scroll can now be dropped from monsters between levels 50 - 120.

    Advanced Polymorph Book can now be dropped from monsters between levels 50 - 120.

    Scroll of Town Return will no longer drop from monsters.

    Scroll of Location Return will no longer drop from monsters.

    Master Polymorph Book can now be dropped from monsters between levels 60 - 120.

    Silver Treasure Chest can now be dropped from monsters between levels 1 - 70.

    Wu Zi War Art can now be dropped from monsters between levels 50 - 99.

    Sun Zi War Art can now be dropped from monsters between levels 30 - 99.

    Zen Bean can now be dropped from monsters between levels 50 - 120.

    Green Potion (M) can now be dropped from monsters between levels 50 - 120.

    Drop tables and content for certain map monsters, metin stones, and bosses have been adjusted.

    Fixed server exceptions that could occur under specific conditions during guild quests and the OX event.

    Added safeguards against potential server errors in horse and party quests.

    Prevented processing of out-of-range numerical values in quest objective counters.

    Reinforced sanity checks for pet, arena, guild land, and OX state variables.

    Fixed missing validations during guild establishment and storage access that could cause server errors.

    Enhanced event duration timers and reward distribution logging.

    Fixed a bug allowing participants from a previous OX session to be mistakenly carried over to the next event.

    Added validation against invalid summon levels during horse quests.

    Corrected a query reporting an inaccurate playback status for wedding music.

    Added safeguards against exceptions arising from missing partner or map instances during marriage quests.

    Added validation against uninitialized member parameters in group quest handling.

    Prevented invalid or negative calculations in group experience/buff bonuses.

    Prevented characters from initiating a duel against themselves.

    Prevented this invalid request from tampering with mount, party, or character buff states.

    Untranslated strings in the Biologist UI have been polished.
    If the required quest item is in your inventory, it is automatically slotted into the delivery area. Researcher's Elixirs remain optional.
    Researcher's Elixirs are now placed directly into the delivery slot instead of being used via right-click. The Insert button easily selects the appropriate elixir from your inventory.
    The Deliver Item window opens via button and can be toggled freely.
    The clicking issue on the Speed-up button has been resolved.
    Each Time Accelerator reduces the remaining cooldown based on its respective percentage.
    Teleporting to the Biologist is now aligned with the character's kingdom. Seon-Hae quests continue teleporting to the shared location.

    You can open the new enchantment window by dragging costume bonus changer items from General Store NPCs onto eligible costumes.

    You can review your bonuses and remaining changer count in the window and repeat the process seamlessly.

    Added safeguards to prevent soul loss during costume transmutation and bonus transfers.

    If a costume consumed as material possesses a soul, you must extract/transfer the soul beforehand.

    Improved compatibility of costume souls across player trade, offline shops, and the Glass of Trade.

    Fixed the item tooltip display of soul attributes for costumes listed in shops.

    Fixed soul information previews in the Glass of Trade and ensured proper property transfer during purchase.

    Added safeguards preserving soul attributes when purchasing or reclaiming costumes from shops.

    Improved slot destination logic and rollbacks for failed trade transactions.

    Strengthened safeguards against attempting transactions on expired or modified listings in the Glass of Trade.

    Enhanced transaction idempotency against duplicate purchase request packets.

    Enhanced compatibility of costume soul data across direct trading, offline shops, and search systems.

    Ensured preservation of soul attributes during sales, storage, and mailbox delivery.

    Added item soul type, level, and bonus attributes to the offline shop sales log.

    Strengthened tracking of items, balances, and pending marketplace operations.

    Dragon Soul Alchemy is now accessible starting from Level 1. Improved activation validation for expired alchemy stones.

    Alchemy duration is now calculated based on active in-game usage time. Prevented legacy timers from persisting upon reload.

    Added the ability to configure and save individual cooldown intervals for each skill in Auto-Hunting. Skills still respect their base cooldowns. New intervals take effect when restarting hunting.

    Fixed a check that could inadvertently refill Auto-Hunt duration when running low. Daily limits (6 free hours, 12 premium hours) are strictly preserved.

    Resolved an inconsistency between the Auto-Sell blacklist and the Auto-Loot pickup filter.

    Added an option to pause and resume pet experience absorption.

    Removed Glass of Insight consumption when sharing item links in the shout channel.

    Fixed an issue where certain failed store, wheel, or voucher operations were falsely reported as successful.

    Fixed execution order in the Serpent Temple where invalid statue interactions could consume keys. Exactly one key is consumed upon correct usage. Dungeon start and map instance validations were strengthened.

    Completed the missing drop definition preventing the Dragon Chest from opening; added the 11 normal Cor Draconis rewards stated in the tooltip.

    Refined notifications for hunting quests and commands disabled during combat/war.

    Fixed an error causing malformed responses when typing in quest dialogue prompts or closing via ESC.

    Ensured items colliding on identical slots upon login/safebox are relocated to free cells. Preservation of items with no immediate space was improved.

    Fixed an issue causing packet sequence truncation when the client transmission buffer reached maximum capacity.

    Added detailed server diagnostic logging to streamline network and transaction analysis.

    Added Premium Buff to the Item Shop left sidebar. Buffs can be purchased individually or as a bundle for 1, 3, 7, 15, or 30 days. Durations stack onto active buffs. Dragon Coin prices are displayed for confirmation; options without configured pricing remain locked.

    Refined the Vote4Buff timeout and retry loop. Prevented active buffs from being stripped during temporary external service downtime. Proper notifications are shown if bonuses cannot be granted immediately; defeated characters can claim their buffs upon respawning.

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